Vector Examples

vector

Creating a vector

1.  Pick the point that is to represent the tail and then the point that will be the head.  Click the vector button to create the vector.

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2.  Pick a point, enter values in vectexamp7 and click vector to create the vector.

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3.  Enter values in vectexamp8 and vectexamp7.  Click vector to create the vector and the point with the entered coordinates.

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revvector

Creating a reverse vector

Pick the vector to be "mirrored" and click therevvector button.

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Creating an average vector

Select the two vectors to be averaged.  Click  avgvector.  This returns the averaged vector's components to vectexamp13.  The vector can then be created by picking a start point for the vector and clicking vector.  See the example above

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treewheel

Creating a vector tree/wheel

Pick a point.  Select the planechoice to create the wheel in and clicktreewheel.

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Creating a vector from an angle

Pick the start point of the vector.  Choose the plane you want the vector to lie in, enter an angle in the angle field vectexamp3 and click  normvector to create the vector.

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tanvector

Creating a tangent vector

1.  Select a point and a surface.  Click tanvector.

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2.  Select a point and a curve.  Click tanvector.

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surfnormal

Creating a normal vector

1.  Pick a point and a surface.  Click surfnormal.

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2.  Pick two vectors and a point.  Click surfnormal.

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