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Publications for: J. Edward Swan, II (Ed)
Book
Broll, W., Regenbrecht, H., & Swan II, J. E. (2017). Special Issue on the 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). IEEE Transactions on Visualization and Computer Graphics. IEEE. 23(11).

Broll, W., Regenbrecht, H., & Swan II, J. E. (2017). Proceedings. 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Nantes, France: IEEE, ISBN: 978-1-5386-2943-7.

Broll, W., Regenbrecht, H., Swan II, J. E., Bruder, G., Servières, M., & Sugimoto, M. (2017). Adjunct Proceedings. 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Nantes, France: IEEE, ISBN: 978-0-7695-6327-5.

Broll, W., Saito, H., & Swan II, J. E. (2016). (editors). IEEE Transactions on Visualization and Computer Graphics (TVCG) , Special Section on the 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Piscataway, NJ: IEEE. 22(11).

Broll, W., Saito, H., & Swan II, J. E. (2016). (editors). 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) Proceedings. Merida, Yucatan, Mexico: IEEE. DOI:ISBN: 978-1-5090-3641-7.

Swan II, J. E., & Interrante, V. (2016). Best Short Papers IEEE Virtual Reality 2015. Presence: Teleoperators and Virtual Environments. MIT Press. 25(1). DOI:10.1162/PRES_e_00248.

Höllerer, T., Interrante, V., & Swan II, J. E. (2015). (editors). IEEE Transactions on Visualization and Computer Graphics (TVCG), Special Issue on the IEEE Virtual Reality Conference Proceedings 2015. Piscataway, NJ: IEEE. 21(4).

Höllerer, T., Interrante, V., & Swan II, J. E. (2015). (editors). 2015 IEEE Virtual Reality (VR) Proceedings. Arles, France: IEEE. DOI:ISBN: 978-1-4799-1727-3.

Coquillart, S., Kiyokawa, K., Swan II, J. E., & Bowman, D. (2014). (editors). IEEE Transactions on Visualization and Computer Graphics (TVCG), Special Issue on the 2014 IEEE Virtual Reality Conference. Piscataway, NJ: IEEE. 20(4).

Coquillart, S., Kiyokawa, K., Swan II, J. E., & Bowman, D. (2014). (editors). 2014 IEEE Virtual Reality (VR) Conference Proceedings. Minneapolis, MN: IEEE. DOI:ISBN: 978-1-4799-2871-2.

Book Chapter
Steed, C., Swan II, J. E., Fitzpatrick, P. J., & Jankun-Kelly, T. J. (2014). A Visual Analytics Approach for Correlation, Classification, and Regression Analysis. In Mao Lin Huang and Weidong Huang (Eds.), Innovative approaches of data visualization and visual analytics. IGI Global. 25-45. DOI:10.4018/978-1-4666-4309-3. [Abstract] [Document Site]

Peer-Reviewed Journals
Swan II, J. E., Kuparinen, L., Rapson, S., & Sandor, C. (2016). Visually Perceived Distance Judgments: Tablet-Based Augmented Reality versus the Real World. International Journal of Human-Computer Interaction. Taylor and Francis. X, 1-16. DOI:10.1080/10447318.2016.1265783.

Swan II, J. E., Singh, G., & Ellis, S. (2015). Matching and Reaching Depth Judgments with Real and Augmented Reality Targets. IEEE Transactions on Visualization and Computer Graphics. 21(11), 1289–1298. DOI:10.1109/TVCG.2015.24598 95.

Moser, K., Yuta, I., Kohei, O., Swan II, J. E., Klinker, G., & Sandor, C. (2015). Subjective Evaluation of a Semi-Automatic Optical See-Through Head-Mounted Display Calibration Technique. IEEE Transactions on Visualization and Computer Graphics: Proceedings, IEEE Virtual Reality 2015. Arles, Camargue, Provence, France. 21(4), 491-500. DOI:10.1109/TVCG.2015.2391856.

Jones, J. A., Swan II, J. E., & Bolas, M. (2013). Peripheral Stimulation and Its Effect on Perceived Spatial Scale in Virtual Environments. IEEE Transactions on Visualization and Computer Graphics. IEEE. 19(4), 701-710. DOI:10.1109/TVCG.2013.37.

Liu, Z., Cai, S., Swan II, J. E., Moorhead, R. J., Martin, J. P., & Jankun-Kelly, T. J. (2012). A 2D Flow Visualization User Study Using Explicit Flow Synthesis and Implicit Task Design. IEEE Transactions on Visualization and Computer Graphics. 18(5), 788-796. DOI:10.1109/TVCG.2011.110.

Jankun-Kelly, T. J., Carver, J., Stamps, A., Franck, J., Wilson, D., & Swan II, J. E. (2011). Visual Analysis for Textual Relationships in Digital Forensics Evidence. Information Visualization Journal. 10(2), 134-144.

Jankun-Kelly, T. J., Lanka, Y.S., & Swan II, J. E. (2010). An Evaluation of Glyph Perception for Real Symmetric Traceless Tensor Properties. Computer Graphics Forum. 29(3), 1133-1142.

Swan II, J. E., Jankun-Kelly, T. J., & Steed, C. (2009). Tropical Cyclone Trend Analysis Using Enhanced Parallel Coordinates and Statistical Analysis. Cartography and Geographic Information Science. 36(3), 251-265.

Steed, C., Fitzpatrick, P. J., Jankun-Kelly, T. J., Yancy, A. N., & Swan II, J. E. (2009). An Interactive Parallel Coordinates Technique Applied to a Tropical Cyclone Climate Analysis. Computers & Geosciences. 35(7), 1529-1539.

Steed, C., Fitzpatrick, P. J., Swan II, J. E., & Jankun-Kelly, T. J. (2009). Tropical Cyclone Trend Analysis Using Parallel Coordinates Geovisual Analytics. Cartography and Geographic Information Society Journal. 36(3).

Steed, C., Fitzpatrick, P. J., Jankun-Kelly, T. J., Yancey, A. N., & Swan II, J. E. (2009). Tropical Cyclone Trend Analysis Using Enhanced Parallel Coordinates and Statistical Analysis. Cartography and Geographic Information Systems. 36, 251-265. DOI:10.1559/152304009788988314. [Abstract] [Document Site]

Martin, J. P., Swan II, J. E., Moorhead, R. J., Liu, Z., & Cai, S. (2008). Results of a User Study on 2D Hurricane Visualization. Computer Graphics Forum: The International Journal of the Eurographics Association (Special Issue of EuroVis 2008). Eindhoven, Nertherlands. 27(3), 991-998.

Gabbard, J. L., & Swan II, J. E. (2008). Usability Engineering for Augmented Reality: Employing User-based Studies to Inform Design. IEEE Transactions on Visualization and Computer Graphics. 14(3), 513-525.

Swan II, J. E., Jones, J.A., Kolstad, E., Livingston, M. A., & Smallman, H. S. (2007). Egocentric Depth Judgments in Optical, See-Through Augmented Reality. IEEE Transactions on Visualization and Computer Graphics. 13(3), 429-442.

Schmidt, G., brown, D. G., Tomlin, E. B., Swan II, J. E., & Baillot, Y. (2006). Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multiple Selections in Frustum-Based Pointing. Journal of Multimedia. 1(3), 1-12.

Gabbard, J. L., Swan II, J. E., & Hix, D. (2006). The Effects of Text Drawing Styles, Background Textures, and Natural Lighting on Text Legibility in Outdoor Augmented Reality. PRESENCE: Teleoperators and Virtual Environments. 15(1), 16-32.

Gabbard, J. L., Hix, D., & Swan II, J. E. (1999). User-Centered Design and Evaluation of Virtual Environments. IEEE Computer Graphics and Applications. 19(6), 51-59.

Stredney, D., Carlson, W., Swan II, J. E., & Blostein, B. (1995). The Determination of Environmental Accessibility and ADA Compliance through Virtual Wheelchair Simulation. PRESENCE: Teleoperators and Virtual Environments; First Special Issue on the Application of Virtual Environments to Architecture, Building, and Large Structure Design. MIT Press. 4(3), 297-305.

Peer-Reviewed Conference Abstracts
Dey, A., Billinghurst, M., Lindeman, R., & Swan II, J. E. (2016). A Systematic Review of Usability Studies in Augmented Reality between 2005 and 2014. 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) Adjunct Proceedings. Merida, Mexico: IEEE. 49-50.

Moser, K., & Swan II, J. E. (2016). Evaluation of Hand and Stylus Based Calibration for Optical See-Through Head-Mounted Displays Using Leap Motion. Poster Abstracts, IEEE International Conference on Virtual Reality (IEEE VR 2016). Clemson, SC: IEEE. 233-234.

Oshima, K., Moser, K., Rompapas, D. C., Swan II, J. E., Ikeda, S., Yamamoto, G., Taketomi, T., Sandor, C., & Kato, H. (2016). SharpView: Improved Clarity of Defocused Content on Optical See-Through Head-Mounted Displays. Poster Abstracts, IEEE International Conference on Virtual Reality (IEEE VR 2016). Clemson, SC: IEEE. 253-254.

Plopski, A., Moser, K., Kiyokawa, K., Swan II, J. E., & Takemura, H. (2016). Spatial Consistency Perception in Optical and Video See-Through Head-Mounted Augmentations. Poster Abstracts, IEEE International Conference on Virtual Reality (IEEE VR 2016). Clemson, SC: IEEE. 265-266.

Gabbard, J. L., Swan II, J. E., & Zargar, A. (2013). Color Blending in Outdoor Optical See-through AR: The Effect of Real-world Backgrounds on User Interface Color. Proceedings of IEEE Virtual Reality 2013 Short Papers and Posters. Orlando, FL: IEEE. 157-158. DOI:10.1109/VR.2013.6549410.

Steed, C., Fitzpatrick, P. J., Jankun-Kelly, T. J., & Swan II, J. E. (2008). Practical North Atlantic Hurricane Trend Analysis Using Parallel Coordinates and Statistical Techniques. In Proceedings of the 2008 Workshop on Geospatial Visual Analytics. Park City, UT.

Jones, J.A., Swan II, J. E., Singh, G., & Kolstad, E. (2008). The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception. Poster Compendium, Proceedings of the IEEE Virtual Reality 2008. Reno, NV. 267-268.

Steed, C., Fitzpatrick, P. J., Jankun-Kelly, T. J., Yancey, A., & Swan II, J. E. (2007). Practical Application of Parallel Coordinates to Hurricane Trend Analysis. IEEE Visualization Conference Compendium. Sacramento, CA.

Peer-Reviewed Conference Papers
Zhang, F., Zhang, S., Wong, P. C., Medal, H., Bian, L., Swan II, J. E., & Jankun-Kelly, T. J. (2017). A Visual Evaluation Study of Graph Sampling Techniques. IS&T International Symposium on Electronic Imaging 2017, Visualization and Data Analysis 2017. Burlingame, CA: Society for Imaging Science and Technology. 110-117. DOI:10.2352/ISSN.2470-1173.2017.1.VDA-394.

Moser, K., & Swan II, J. E. (2016). Evaluation of User-Centric Optical See-Through Head-Mounted Display Calibration Using Leap Motion. Proceedings of the IEEE Symposium on 3D User Interfaces. Greenville, SC: IEEE. 159-167.

Oshima, K., Moser, K., Rompapas, D. C., Swan II, J. E., Ikeda, S., Yamamoto, G., Taketomi, T., Sandor, C., & Kato, H. (2016). SharpView: Improved Clarity of Defocused Content on Optical See-Through Head-Mounted Displays. Proceedings of the IEEE Symposium on 3D User Interfaces (3DUI 2016). Greenville, SC: IEEE.

Zhang, F., Zhang, S., Wong, P., Swan II, J. E., & Jankun-Kelly, T. J. (2015). A Visual and Statistical Benchmark for Graph Sampling Methods. Exploring Graphs at Scale (EGAS) Workshop, IEEE VIS 2015. Chicago, IL, USA.

Jones, J.A., Swan II, J. E., Singh, G., Reddivari, S., Moser, K., & Hua, C. (2012). Improvements in Visually Directed Walking in Virtual Environments Cannot Be Explained by Changes in Gait Alone. Proceedings of the ACM Symposium on Applied Perception (SAP 2012). Los Angeles, CA.

Jones, J.A., Swan II, J. E., Singh, G., & Ellis, S. R. (2011). Peripheral Visual Information and Its Effect on Distance Judgments in Virtual and Augmented Environments. Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization. 29–35.

Kruijff, E., Swan II, J. E., & Feiner, S. (2010). Perceptual Issues in Augmented Reality Revisited. IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2010). Seoul, Korea.

Singh, G., Swan II, J. E., Jones, J.A., & Ellis, S. R. (2010). Depth Judgment Measures and Occluding Surfaces in Near-Field Augmented Reality. Proceedings of the Symposium on Applied Perception in Graphics and Visualization. Los Angeles, CA. 149-156.

Gabbard, J. L., Zedlitz, J., Swan II, J. E., & Winchester, W. W., III. (2010). More Than Meets the Eye: An Engineering Study to Empirically Examine the Blending of Real and Virtual Color Spaces. In Technical Papers, Proceedings of IEEE Virtual Reality 2010. 79-86.

Steed, C., Swan II, J. E., Jankun-Kelly, T. J., & Fitzpatrick, P. J. (2009). Guided Analysis of Hurricane Trends Using Statistical Processes Integrated with Interactive Parallel Coordinates. IEEE Symposium on Visual Analytics Science and Technology 2009. Atlantic City, NJ. [Abstract] [Document] [Document Site]

Jankun-Kelly, T. J., Wilson, D., Stamps, A., Franck, J., Carver, J., & Swan II, J. E. (2009). A Visual Analytic Framework for Exploring Relationships in Textual Contents of Digital Forensics Evidence. Proceedings of the Sixth International Workshop on Visualization for Cyber Security. 39-44.

Steed, C., Swan II, J. E., Jankun-Kelly, T. J., & Fitzpatrick, P. J. (2009). Guided Analysis of Hurricane Trends Using Statistical Processes Integrated Wiht Interactive Parallel Coordinates. IEEE Visual Analytics Science and Technology Symposium (VAST) 2009. Atlantic City, NJ.

Klein, E., Swan II, J. E., Schmidt, G. S., Livingston, M. A., & Staadt, O. G. (2009). Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displays. Technical Papers, Proceedings of IEEE Virtual Reality 2009. Lafayette, LA.

Livingston, M. A., Ai, Z., Swan II, J. E., & Smallman, H. S. (2009). Indoor Vs. Outdoor Depth Perception for Mobile Augmented Reality. Technical Papers, Proceedings of IEEE Virtual Reality 2009. Lafayette, LA.

Jankun-Kelly, T. J., Franck, J., Wilson, D., Carver, J., Dampier, D., & Swan II, J. E. (2008). Show Me How You See: Lessons from Studying Computer Forensics Experts for Visualization. 5th International Workshop on Visualization for Cyber Security (VezSec 2008). Cambridge, MA. 80-86.

Jones, J.A., Swan II, J. E., Singh, G., Kolstad, E., & Ellis, S. R. (2008). The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception. Proceedings of the Symposium on Applied Perception in Graphics and Visualization. Los Angeles, California.

Jones, J.A., Swan II, J. E., Singh, G., Kolstad, E., & Ellis, S. R. (2008). The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception. Symposium on Applied Perception in Graphics and Visualization. Los Angeles, CA. 9-14.

Swan II, J. E., Jones, J.A., Kolstad, E., Livingston, M. A., & Smallman, H. S. (2007). Egocentric Depth Judgments in Optical, See-Through Augmented Reality. IEEE Transactions on Visualization and Computer Graphics. Alexandria, Virginia. 13(3), 429-442.

Gabbard, J. L., Swan II, J. E., Hix, D., Kim, S., & Fitch, G. (2007). Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Implications. Proceedings of IEEE Virtual Reality 2007. Charlotte, North Carolina. 35-42.

Swan II, J. E., Lonzagorta, M., Maxwell, D., Kuo, E., Uhlmann, J., Anderson, W., Shyu, H., & Smith, W. (2000). A Computational Steering System for Studying Microwave Interactions with Missile Bodies. Proceedings of IEEE Visualization 2000. Salt Lake City, UT. 441-444.

Chen, B., Swan II, J. E., Kuo, E., & Kaufman, A. (1999). LOD-Sprite Technique for Accelerated Terrain Rendering. Proceedings of IEEE Visualization. San Francisco, CA. 291-298.

Hix, D., Swan II, J. E., Gabbard, J. L., McGee, M., Durbin, J., & King, T. (1999). User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment. Proceedings of IEEE Virtual Reality. Houston, TX: IEEE Computer Society Press. 96-103.

Durbin, J., Swan II, J. E., Colbert, B., Crowe, J., King, R., King, T., Scannell, C., Wartell, Z., & Welsh, T. (1998). Battlefield Visualization on the Responsive Workbench. Proceedings of IEEE Visualization. Research Triangle Park, NC. 463-466.

Lanzagorta, M., Kral, M. V., Swan II, J. E., Spanos, G., Rosenberg, R., & Kuo, E. (1998). Three-Dimensional Visualization of Microstructures. Proceedings of IEEE Visualization . Research Triangle Park, NC. 487-490.

Mueller, K., Moller, T., Swan II, J. E., Crawfis, R., Shareef, N., & Yagel, R. (1998). Splatting Errors and Antialiasing. IEEE Transactions on Visualization and Computer Graphics. IEEE Computer Society. 4(2), 178-191.

Swan II, J. E., Mueller, K., Moller, T., Shareef, N., Crawfis, R., & Yagel, R. (1997). An Anti-Aliasing Technique for Splatting. Proceedings of IEEE Visualization. Phoenix, AZ. 197-204.

Wu, S., Smith, J. W., & Swan II, J. E. (1996). Pilot Study on the Effects of a Computer-Based Medial Image System. Proceedings of the Seventeenth Annual Fall Symposium of the American Medical Informatics Association. Washington, DC. 674-678.

Wiet, G. J., Stredney, D., Yagel, R., Swan II, J. E., Shareef, N., Schmalbrock, P., Right, K., Smith, J., & Schuller, D. E. (1996). Cranial Base Tumor Visualization through High Performance Computing. Proceedings fo Medicine Meets Virtual Reality 4: Health Care in the Information Age. San Diego, CA. 43-59.

Machiraju, R., Swan II, J. E., & Yagel, R. (1995). Spatial Domain Characterization and Control of Reconstruction Errors. Proceedings of the 6th EuroGraphics Rendering Workshop. Dublin, Ireland. 33-44.

Perlman, G., & Swan II, J. E. (1994). Relative Effects Fo Color-, Texture-, and Density-Coding on Visual Search Performance and Subjective Preference. Proceedings of the 38th Annual Meeting of the Human Factors and Ergonomics Society. Nashville, TN. 235-239.

Swan II, J. E., Stredney, D., Carlson, W., & Blostein, B. (1994). The Determination of Wheelchair User Proficiency and Environmental Accessibility Through Virtual Simulation. Proceedings of the Second Annual International Conference: "Virtual Reality and Persons with Disabilities". Northridge, CA. 151-161.

Perlman, G., & Swan II, J. E. (1993). Color Versus Texture Coding to Improve Visual Search Performance. Proceedings of the 37th Annual Meeting of the Human Factors and Ergonomics Society. Santa Monica, CA. 343-347.

Peer-Reviewed Conference Posters
Anreddy, S., Zhang, S., Mercer, A., Dyer, J., & Swan II, J. E. (2015). Visual Scalability of Spatial Ensemble Uncertainty. Short Papers and Posters, Proceedings of IEEE VIS 2015. Chicago, Illinois, USA: IEEE. DOI:10.1109/VAST.2015.7347671.

Moser, K., & Swan II, J. E. (2015). Improved SPAAM Robustness Through Stereo Calibration. Short Papers and Posters, Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2015). Fukuoka, Japan: IEEE. DOI:10.1109/ISMAR.2015.64.

Moser, K., & Swan II, J. E. (2015). Evaluating Optical See-Through Head-Mounted Display Calibration via Frustum Visualization. Research Videos, Proceedings of IEEE Virtual Reality 2015. Arles, Camargue, Provence, France.

Moser, K., Itoh, Y., & Swan II, J. E. (2015). Continuous Automatic Calibration for Optical See-Through Displays. Short Papers and Posters, Proceedings of IEEE Virtual Reality 2015. Arles, Camargue, Provence, France.

Phillips, N., & Swan II, J. E. (2015). A Procedure for Accurate Calibration of a Tabletop Haploscope AR Environment. Short Papers and Posters, Proceedings of IEEE Virtual Reality 2015. Arles, Camargue, Provence, France.

Moser, K., Axholt, M., & Swan II, J. E. (2014). Baseline SPAAM Calibration Accuracy and Precision in the Absence of Human Postural Sway Error. Proceedings of IEEE Virtual Reality 2014. Minneapolis, MN.

Kuparinen, L., Swan II, J. E., Rapson, S., & Sandor, C. (2013). Depth Perception in Tablet-Based Augmented Reality at Medium- and Far-Field Distances. Poster Compendium, Proceedings of ACM SIGGRAPH Symposium on Applied Perception (SAP 2013). Dublin, Ireland. DOI:10.1145/2492494.2514654.

Singh, G., Swan II, J. E., Jones, J.A., & Ellis, S. R. (2012). Depth Judgments by Reaching and Matching in Near-field Augmented Reality. Proceedings of IEEE Virtual Reality 2012. Orange County, CA.

Jones, J.A., Swan II, J. E., Singh, G., & Ellis, S. R. (2011). Peripheral Visual Information and Its Effect of the Perception of Egocentric Depth in Virtual and Augmented Environments. Poster Compendium, Proceedings of IEEE Virtual Reality 2011. Singapore. 215-216.

Singh, G., Swan II, J. E., Jones, J.A., & Ellis, S. R. (2011). Depth Judgment Tasks and Environments in Near-Field Augmented Reality. Poster Compendium, Proceedings of IEEE Virtual Reality 2011. Singapore. 241-242.

Singh, G., Swan II, J. E., Jones, J.A., Lin, L., & Ellis, S. R. (2009). Depth Judgment Measures and Occluders in Near-Field Augmented Reality. Poster Compendium, Proceedings of Symposium on Applied Perception in Graphics and Visualization (APGV 2009). Chania, Crete, Greece. 127.

Non-Refereed Conference Abstracts
Moser, K., Anreddy, S., & Swan II, J. E. (2016). Leap Motion Hand and Stylus Tracking for Calibration and Interaction within Optical See-Through Augmented Reality. VR Demonstrations, IEEE International Conference on Virtual Reality (IEEE VR 2016). Clemson, Sc: IEEE. [Document Site]

Moser, K., Anreddy, S., & Swan II, J. E. (2016). Calibration and Interaction in Optical See-Through Augmented Reality Using Leap Motion. Research Videos, IEEE International Conference on Virtual Reality (IEEE VR 2016). Clemson, SC: IEEE. [Document Site]

Oshima, K., Rompapas, D., Moser, K., Swan II, J. E., Ikeda, S., Yamamoto, G., Taketomi, T., Sandor, C., & Kato, H. (2015). SharpView: Improved Legibility of Defocussed Content on Optical See-Through Head-Mounted Displays. Science & Technology Research Demonstration, IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2015). Fukuoka, Japan: IEEE.

Non-Refereed Conference Papers
Zhang, F., Zhang, S., Wong, P. C., Swan II, J. E., & Jankun-Kelly, T. J. (2015). A Visual and Statistical Benchmark for Graph Sampling Methods. IEEE Exploring Graphs at Scale Workshop, IEEE VIS. Chicago, IL: IEEE.

Jones, J.A., Swan II, J. E., Singh, G., Franck, J., & Ellis, S. R. (2009). The Effects of Continued Exposure to Medium Field Augmented and Virtual Reality on the Perception of Egocentric Depth. Poster Compendium, Proceedings of Symposium on Applied Perception in Graphics and Visualization (APGV 2009). Chania, Crete, Greece. 138.

LaViola, J. J., Bowman, D., Ellis, S. R., Interrante, V., Lok, B. C., & Swan II, J. E. (2008). User Studies in VR: What Can We Learn From Them and What Are They Good For? Proceedings of IEEE Virtual Reality . Reno, NV. 303-304.

Steed, C., Fitzpatrick, P. J., Jankun-Kelly, T. J., Yancey, A., & Swan II, J. E. (2007). Practical Applications of Parallel Coordinates to Hurricane Trend Analysis. Proceedings of IEEE Visualization 2007. Sacramento, CA.

Interrante, V., Kearney, J. K., Proffitt, D., Swan II, J. E., & Thompson, W. B. (2007). Spatial Perception in Immersive Virtual Environments: New Theories and Current Controversies. Proceedings of IEEE Virtual Reality. Charlotte, North Carolina. 315-316.

Interrante, V., Kearney, J. K., Proffitt, D., Swan II, J. E., & Thompson, W. B. (2007). Spatial Perception in Immersive Virtual Environments: New Theories and Current Controversies. Panels, Proceedings of IEEE Virtual Reality 2007. Charlotte, North Carolina. 315-316.

Klein, E., Staadt, O., Swan II, J. E., Schmidt, G., & Livingston, M. (2006). Egocentric Medium-Field Distance Perception in Projection Environments. Proceedings of Symposium on Applied Perception in Graphics and Visualization. Boston, Massachusetts. 147.

Swan II, J. E., & Gabbard, J. L. (2005). Survey of User-Based Experimentation in Augumented Reality. Proceedings of 1st International Conferenc eon Virtual Reality. Las Vegas, NV.

Livingston, M. A., Zanbaka, C., Swan II, J. E., & Smallman, H. S. (2005). Objective Measures for the Effectiveness of Augumented Reality. Proceedings of IEEE Virtual Reality. Bonn, Germany. 287-288.

Livingston, M. A., Brown, D., Swan II, J. E., Goldiez, B., Baillot, Y., Julier, S. J., & Schmidt, G. S. (2005). Applying a Testing Methodology for Augmented Reality Interfaces to Simulation Systems. International Conference on Human-Computer Interface Advances for Modeling and Simulation. New Orleans, LA.

Livingston, M. A., Swan II, J. E., Julier, S. J., Baillot, Y., Brown, D., Rosenblum, L., Gabbard, J., Hollerer, T. H., & Hix, D. (2004). Evaluating System Capabilities and User Performance in the Battlefield Augmented Reality System. Performance Metrics for Intelligent Systems Workshop. Gaithersburg, Maryland.

Julier, S., Livingston, M., Swan II, J. E., Baillot, Y., & Brown, D. (2003). Adaptive User Interfaces in Augmented Reality. 2nd International Symposium on MIxed and Augmented Reality. Tokyo, Japan.

Gabbard, J., Hix, D., Swan II, J. E., Livingston, M., Hollerer, T., Julier, S., Brown, D., & Baillot, Y. (2003). Usability Engineering for Complex Interactive Systems Development. Engineering for Usability, Human Systems Integration Symposium. Vienna, Virginia.

Swan II, J. E. (2003). Far-Field Occlusion and Distance Perception in Augmented Reality. Office of Naval Research Workshop on Attention, Perception, and Modeling for Complex Displays. Troy, New York.

Gabbard, J., Swan II, J. E., Hix, D., Lonzagorta, M., Livingston, M., Brown, D., & Julier, S. (2002). Usability Engineering: Domain Analysis Activities for Augmented Reality Systems. Proceedings of SPIE, Stereoscopic Displays and Virtual Reality Systems IX. The Engineering Reality of Virtual Reality 2002. 4660, 445-457.

Livingston, M., Rosenblum, L., Julier, S. J., Brown, D., Baillot, Y., Swan II, J. E., Gabbard, J., & Hix, D. (2002). An Augmented Reality System for Military Operations in Urban Terrain. proceedings of the Interservice/Industry Training, Simulation & Education Conference. Orlando, FL.

Maxwell, D., Bryden, A., Schmidt, G. S., Roth, I., & Swan II, J. E. (2002). Integration of a Commodity Cluster into an Existing 4-Wall Display System. Proceedings of IEEE Visualization. Boston, MA.

Swan II, J. E., Arango, J., & Nakshatrala, B. (2002). Interactive, Distributed, Hardware-Accelerated LOD-Sprite Terrain Rendering with Stable Frame Rates. Visualization and Data Analysis. 2002-12-30. 4665, 177-188.

Su, S. A., King, R., Swan II, J. E., & Rosenblum, L. (2000). Exploring Multimodal 3D Interfaces. Proceedings of the Workshop on Perceptual and Multi-Modal Interfaces. New Brunswick, NJ.

Swan II, J. E., Rhyne, T., Laidlaw, D., Munzner, T., & Interrante, V. (1999). Visualization Needs More Visual Design. Proceedings of IEEE Visualization. San Francisco, CA. 485-490.

Swan II, J. E. (1999). A Brief Terrain Rendering Literature Review. Proceedings of the 26th International Conference on Computer Graphics and Interactive Techniques. Los Angeles, CA.

Yagel, R., Stredney, D., Wiet, G., Schmalbrock, P., Sessanna, D. J., Kurzion, Y., Swan II, J. E., Shareef, N., Smith, J., & Schuller, D. E. (1996). Cranial Base Tumor Visualization through Multimodal Imaging Integration and Interactive Display. Proceedings of the Fourth Meeting of the International Society of Magnetic Resonance in Medicine. New York, NY.

Non-Refereed Conference Posters
Baillot, Y., Eliason, J., Schmidt, G., Swan II, J. E., Brown, D., Julier, S., Livingston, M., & Rosenblum, L. (2003). Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction. Proceedings of IEEE Virtual Reality. Los Angeles, CA. 285-286.

Baillot, Y., Eliason, J. J., Schmidt, G., Swan II, J. E., Brown, D., Julier, S., Livingston, M., & Rosenblum, L. (2003). Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction. Proceedings of IEEE Virtual Reality . Los Angeles, CA. 285-286.

In-House
Liu, Z., Swan II, J. E., Cai, S., Moorhead, R. J., & Martin, J. P. (2008). Using Explicit Flow Synthesis and Implicit Task Design for Objective Flow Visualization User Study. Mississippi State University, GeoResources Institute.

Zhanping, L., Swan II, J. E., Cai, S., Moorhead, R. J., & Martin, J. P. (2007). HPCVI Final Report: Flow Visualization User Study, Department of Defense (DoD) High Performance Computing Modernization Program (HPCMP) - High Performance Computing and Visualization Initiative (HPCVI). Mississippi State University. 1-21.

Technical Report
Steed, C., Fitzpatrick, P. J., Jankun-Kelly, T. J., Yancey, A. N., & Swan II, J. E. (2008). An Interactive Parallel Coordinates Technique Applied to a Tropical Cyclone Climate Analysis. Naval Research Laboratory, Technical Report #NRL/MR/7440--08-0126. Stennis Space Center: Mississippi State University. [Document Site]

Steed, C., Fitzpatrick, P. J., Jankun-Kelly, T. J., & Swan II, J. E. (2008). Visual Analysis of North Atlantic Hurricane Trends Using Parallel Coordinates and Statistical Techniques. Stennis Space Center, MS: Naval Research Laboratory. [Document Site]

Gabbard, J. L., Swan II, J. E., Hix, D., Kim, S., & Fitch, G. (2007). Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Imiplications. Proceedings of IEEE Virtual Reality. Charlotte, North Carolina. 35-42.

Swan II, J. E., Livingston, M. A., Smallman, H. S., Brown, D., Baillot, Y., Gabard, J. L., & Hix, D. (2006). A Percpetual Matching Technique for Depth Judgments in Optical, See-Through Augmented Reality. Proceeding of IEEE Virtual Reality 2006. Alexandria, Virginia. 19-26.

Schmidt, G., brown, D. G., Tomlin, E. B., Swan II, J. E., & Baillot, Y. (2006). Toward Disambiguating Multiple Selections for Frustum-Based Pointing. Proceedings of the 1st IEEE Symposium on 3D User Interfaces. Alexandria, Virginia.

Gabbard, J. L., Swan II, J. E., Hix, D., Schulman, R. S., Lucas, J., & Gupta, D. (2005). An Empirical User-Based Study of Text Drawing Styles and Outdoor Background Textures for Augmented Reality. Proceedings of IEEE Virtual Reality 2005. Bonn, Germany. 11-18.

Hix, D., Gabbard, J. L., Swan II, J. E., Livingston, M. A., Hollerer, T. H., Julier, S. J., Baillot, Y., & Brown, D. (2004). A Cost-Effective Usability Evaluation Progression for Novel Interactive Systems. Hawaii INternational Conference on System Sciences. Waikoloa, Hawaii.

Livingston, M. A., Swan II, J. E., Gabbard, J. L., Hollerer, T. H., Hix, D., Julier, S. J., Baillot, Y., & Brown, D. (2003). Resolving Multiple Occluded Layers in Augmented Reality. 2nd International Symposium on Mixed and Augmented Reality. Tokyo, Japan. 56-65.

Livingston, M. A., Swan II, J. E., Gabbard, J. L., Hollerer, T. H., Hix, D., Julier, S. J., Baillot, Y., & Brown, D. (2003). Resolving Multiple Occluded Layers in Augmented Reality. The 2nd International Symposium on Mixed and Augmented Reality. Alexandria, Virginia.

Swan II, J. E., Gabbard, J. L., Hix, D., Schulman, R. S., & Kim, K. P. (2003). A Comparative Study of User Performance in a Map-Based Virtual Environment. Proceedings of IEEE Virtual Reality 2003. Los Angeles, CA . 259-266.

Web Publications
Hua, C., Moser, K., & Swan II, J. E. (2014). The Effect of an Occluder on Near Field Depth Matching in Optical See-Through Augmented Reality. In Research Videos, Proceedings of IEEE Virtual Reality. 149. DOI:10.1109/VR.2014.6802095. [Document Site]

Professional Presentations
Swan II, J. E. (2009). Empirically Evaluating a Hyperspectral Image Visualization Method: What Does Effectiveness Really Mean? Presentation at the Naval Research Laboratory. Stennis Space Center (NRLSSC), Mississippi.

Swan II, J. E. (2009). Conducting Human-Subject Experiments. Presentation for Virtual Reality and Level-of-Detail Class (Electrical and Computer Engineering). Mississippi State University.

Swan II, J. E. (2009). How to Be a Successful Graduate Student: An Adviser's Perspective. Presentation for Department of Computer Science and Engineering Seminar Class (CSE 8011). Mississippi State University.

Swan II, J. E. (2009). Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displays. Presentation at IEEE Virtual Reality 2009 . Lafayette, LA.

Swan II, J. E. (2009). How to Be a Successful Graduate Student: An Adviser's Perspective. Presentation at the Applied Cognitive Science Research Seminar. Mississippi State University.

Swan II, J. E. (2008). Augmented Reality: Technology and Research Challenges. Presentation to Vice Commander Brigadier General (select) Tony Buntyn and Major Tim Franz, US Air Force Cyber Command. Mississippi State University.

LaViola, J. J., Jr., Bowman, D. A., Ellis, S. R., Interrante, V., Lok, B. C., & Swan II, J. E. (2008). User Studies in VR: What Can We Learn from Them and What Are They Good For? Panel Presentation at IEEE Virtual Reality 2007. Reno, NV.

Swan II, J. E. (2008). Measuring the Effectiveness of Flow Visualization Techniques. Presentation to the Applied Cognitive Science Research Seminar. Mississippi State University.